That excitement will still have to wait for at least a while longer, considering that testing appears to still be in very early stages and hasn't even begun on consoles yet.Ĭonsidering that Rainbow Six Siege continues to add operators and is still growing even this far after launch, Ubisoft making the efforts to make cross-play works looks like the right move for the game moving forward. However, most of the community behind the game is excited to see cross-play coming at least in a limited capacity for now, as it means players will have a larger pool to matchmake with. The response from Rainbow Six Siege fans since the announcement have been all across the board, with some praising the move, and others making jokes and dreading the mix of the communities from multiple platforms. For now, players will have to wait for Ubisoft Forward, the developer's planned presentation for E3 2021, before there is any more news on the progress of cross-play for this particular game.
There's no word on when the feature will be fully released to the public, or when testing between PC and console will begin in full, but more information will be coming at a future event. RELATED: Rainbow Six Siege Confirms Operation North StarĪccording to a tweet by the official Rainbow Six Siege Twitter account, the cross-play features are currently being tested between PC and cloud gaming platforms. However, it would seem that the feature is in development and beginning testing in limited capacity across specific versions of the game before opening further to the public once the online infrastructure is in place. This new announcement for Rainbow Six Siege experimenting with cross-play comes as a teaser for the upcoming Ubisoft Forward premiering on June 12th.
So, it makes sense that Ubisoft's upcoming multiplayer titles are looking to include the feature, including more current and popular games like Rainbow Six Siege. Cross-play is quickly becoming the new staple for online games, especially ones with a heavy emphasis on PVP looking to offer matchmaking to even larger pools of players at once.